Strategies and Options (left side)
Strategies: Choose one strategy from the options
"Blind Aggression" (agents attack other agents regardless of
strength),
"Strategic" (agents attack only weaker agents) and
"Normative" (agents do not attack other agents with food "flagged"
for them - finder/keeper norm).
Additionally you may switch on and off the options
"Birth/Death" (2 agents may produce offspring and beqeath their
resources to the offspring),
"Matthew Effect" (leads to unequal renewal of resources), and
"Taxes" (the in-group members transfer resources to the distribution
agent, which distributes it to all agents to institutionalize the norm)
Textfields (type in the values) (in the middle):
"Dimension x:" defines breadth of world
"Dimension y:" defines height of world
"Food Items:" number of food items
"Agents:" number of agents
"Number of games:" number of single steps in one simulation
run
"Share of heritance (alpha)": the share one agent gets when
agents produce offspring. The other child gets the rest of the summed strength
of the parents
"In-Group members %:" probability of a given agent to belong
to the in-group
Control Buttons (on the right):
"Simulation Run": continue the current simulation run till the
set number of games is reached
"Single Step": perform one step in the simulation; each agent
gets to make one action
"Experiment": produce 100 complete simulation runs
"Set values": new game world is created with the parameters
set in the graphical interface
"Quit": current simulation window is closed